Back to Freedom

A former soldier seeks peace after ten years in prison. Sandbox style visual novel where each choice matters.
Featured Game cover version 0.39
Developed by: Bald Games
HTML5

Back to Freedom is a visual novel HTML game for adults featuring with real pics and video, written by Bald Games.

What's new in version 0.39?
- Sandbox update. - Added 35 more story scenes in the sandbox mode. - Added a few new peek scenes at home. - 3 new locations available. - The sandbox story is now a combination of as many story routes as possible, making this mode the ultimate harem mode. Therefore, this mode will ignore most of the choices the player made in the story to give access to as many scenes as possible. Example: Even if you didn't win Angela back in the story, the sandbox mode will consider that you did, and you will have all the girls living with you, including Adriana, even if you chose her corruption route. Likewise, you will have access to scenes from both the corruption and non-corruption routes of all characters who have this choice available in story mode. - Because of the previous change, Adriana and Ava's houses were removed from the map, and their scenes in those locations were adapted to the new reality. - Changed the button to leave, in the house map, to a larger version and added the word "Leave" on it, as some players were having trouble finding the exit. Also, the button now is on the upper right corner of the map. - Further improved the map navigation system. Now, when you click your home from the city map, you enter straight into the house map. Likewise, when you click "Leave" from the home map, you have direct access to the city map. With this change, you are now two or at most three clicks away from any place on the map, whether at home or in the city. - Now, to return to story mode, you have a much more convenient and faster way. Just click the new red button labeled "Back to Story" on the map. - You can now check the time of the day in the map. - The button to advance time (clock icon) is now red and available at the top left corner of the map. - You can now sleep in your room at any time of the day to advance days. - Removed requirements for scenes to be unlocked in the story before they become available in sandbox mode. Now, all scenes in the sandbox mode are available as soon as you have access to that mode, even if you haven't unlocked them in the story. However, some scenes still require a certain amount of stats to be accessed. Note: This does not mean that all story scenes are available in sandbox mode. Many scenes are exclusive to story mode, just as some scenes are exclusive to sandbox mode. Additionally, further updates will still be needed until sandbox mode has most of the story scenes, since this mode has been without updates for a long time. - Revised every text available in the sandbox mode so far to make them end-game compatible. This was necessary because many characters had text adapted to the point in the story when their scenes were inserted into the sandbox. For example, in some scenes, Haley was still excessively shy, Adriana and Ava didn't live with MC, and many other things that needed to be re-adapted due to the long period of time the sandbox had been without updates. - Added hearts in dialogues in all sandbox scenes. This feature was already available in story mode and in the gallery, and is now also available in sandbox mode. - Added links to the inventory and stats page next to the existing map, phone, and schedule links on the sandbox footer to make it easier for mobile players to access them without the need to open the menu. - Improved other items in the interface, such as the phone, icons, craracters' schedule, and other minor visual changes. Story mode and general changes: - Added a button to go home from the nightclub on day 41. Note: Some players who couldn't get any of the nightclub scenes at the end of Day 41 only had the option of ending the day by drinking whiskey at the bar until they passed out. With the addition of the button, players can end the nightclub event at any time. - Each achievement unlocked now grants some stat points or money as permanent bonuses. Since achievements are carried over to a new game, this will work as a New Game Plus (a feature highly requested by players). Example: If you earned two love points with a character for unlocking a particular achievement, those two points will be kept when you start a new game. This partly addresses players' desire for something similar to a New Game Plus and further encourages the unlocking of achievements. - You can now check which upgrades your cars have when selecting them in your garage. - Added a money icon to the inventory. You can now also check your money there. - You can now also check the money on the cheats page (if you are a $7.50 or higher supporter). - 15 more badass avatars added as reward to the Supreme Master tier. Note: Since no one was using the commission avatar benefit, I decided to remove it from the tier rewards and add more avatars to compensate (I still accept suggestions for additional avatars from those who have already purchased this tier in the past). - Fixed Reed's profile showing wrong stats. - Fixed the "Back" button infinite loop bug in the guide. - Fixed some typos and other text mistakes reported by players.
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