Back to Freedom is a visual novel HTML game for adults featuring with real pics and video, written by Bald Games.
What's new in version 0.39?
- Sandbox update.
- Added 35 more story scenes in the sandbox mode.
- Added a few new peek scenes at home.
- 3 new locations available.
- The sandbox story is now a combination of as many story routes as possible, making this mode the ultimate harem mode. Therefore, this mode will ignore most of the choices the player made in the story to give access to as many scenes as possible. Example: Even if you didn't win Angela back in the story, the sandbox mode will consider that you did, and you will have all the girls living with you, including Adriana, even if you chose her corruption route. Likewise, you will have access to scenes from both the corruption and non-corruption routes of all characters who have this choice available in story mode.
- Because of the previous change, Adriana and Ava's houses were removed from the map, and their scenes in those locations were adapted to the new reality.
- Changed the button to leave, in the house map, to a larger version and added the word "Leave" on it, as some players were having trouble finding the exit. Also, the button now is on the upper right corner of the map.
- Further improved the map navigation system. Now, when you click your home from the city map, you enter straight into the house map. Likewise, when you click "Leave" from the home map, you have direct access to the city map. With this change, you are now two or at most three clicks away from any place on the map, whether at home or in the city.
- Now, to return to story mode, you have a much more convenient and faster way. Just click the new red button labeled "Back to Story" on the map.
- You can now check the time of the day in the map.
- The button to advance time (clock icon) is now red and available at the top left corner of the map.
- You can now sleep in your room at any time of the day to advance days.
- Removed requirements for scenes to be unlocked in the story before they become available in sandbox mode. Now, all scenes in the sandbox mode are available as soon as you have access to that mode, even if you haven't unlocked them in the story. However, some scenes still require a certain amount of stats to be accessed.
Note: This does not mean that all story scenes are available in sandbox mode. Many scenes are exclusive to story mode, just as some scenes are exclusive to sandbox mode. Additionally, further updates will still be needed until sandbox mode has most of the story scenes, since this mode has been without updates for a long time.
- Revised every text available in the sandbox mode so far to make them end-game compatible. This was necessary because many characters had text adapted to the point in the story when their scenes were inserted into the sandbox. For example, in some scenes, Haley was still excessively shy, Adriana and Ava didn't live with MC, and many other things that needed to be re-adapted due to the long period of time the sandbox had been without updates.
- Added hearts in dialogues in all sandbox scenes. This feature was already available in story mode and in the gallery, and is now also available in sandbox mode.
- Added links to the inventory and stats page next to the existing map, phone, and schedule links on the sandbox footer to make it easier for mobile players to access them without the need to open the menu.
- Improved other items in the interface, such as the phone, icons, craracters' schedule, and other minor visual changes.
Story mode and general changes:
- Added a button to go home from the nightclub on day 41.
Note: Some players who couldn't get any of the nightclub scenes at the end of Day 41 only had the option of ending the day by drinking whiskey at the bar until they passed out. With the addition of the button, players can end the nightclub event at any time.
- Each achievement unlocked now grants some stat points or money as permanent bonuses. Since achievements are carried over to a new game, this will work as a New Game Plus (a feature highly requested by players). Example: If you earned two love points with a character for unlocking a particular achievement, those two points will be kept when you start a new game. This partly addresses players' desire for something similar to a New Game Plus and further encourages the unlocking of achievements.
- You can now check which upgrades your cars have when selecting them in your garage.
- Added a money icon to the inventory. You can now also check your money there.
- You can now also check the money on the cheats page (if you are a $7.50 or higher supporter).
- 15 more badass avatars added as reward to the Supreme Master tier.
Note: Since no one was using the commission avatar benefit, I decided to remove it from the tier rewards and add more avatars to compensate (I still accept suggestions for additional avatars from those who have already purchased this tier in the past).
- Fixed Reed's profile showing wrong stats.
- Fixed the "Back" button infinite loop bug in the guide.
- Fixed some typos and other text mistakes reported by players.
0.39
- Sandbox update.
- Added 35 more story scenes in the sandbox mode.
- Added a few new peek scenes at home.
- 3 new locations available.
- The sandbox story is now a combination of as many story routes as possible, making this mode the ultimate harem mode. Therefore, this mode will ignore most of the choices the player made in the story to give access to as many scenes as possible. Example: Even if you didn't win Angela back in the story, the sandbox mode will consider that you did, and you will have all the girls living with you, including Adriana, even if you chose her corruption route. Likewise, you will have access to scenes from both the corruption and non-corruption routes of all characters who have this choice available in story mode.
- Because of the previous change, Adriana and Ava's houses were removed from the map, and their scenes in those locations were adapted to the new reality.
- Changed the button to leave, in the house map, to a larger version and added the word "Leave" on it, as some players were having trouble finding the exit. Also, the button now is on the upper right corner of the map.
- Further improved the map navigation system. Now, when you click your home from the city map, you enter straight into the house map. Likewise, when you click "Leave" from the home map, you have direct access to the city map. With this change, you are now two or at most three clicks away from any place on the map, whether at home or in the city.
- Now, to return to story mode, you have a much more convenient and faster way. Just click the new red button labeled "Back to Story" on the map.
- You can now check the time of the day in the map.
- The button to advance time (clock icon) is now red and available at the top left corner of the map.
- You can now sleep in your room at any time of the day to advance days.
- Removed requirements for scenes to be unlocked in the story before they become available in sandbox mode. Now, all scenes in the sandbox mode are available as soon as you have access to that mode, even if you haven't unlocked them in the story. However, some scenes still require a certain amount of stats to be accessed.
Note: This does not mean that all story scenes are available in sandbox mode. Many scenes are exclusive to story mode, just as some scenes are exclusive to sandbox mode. Additionally, further updates will still be needed until sandbox mode has most of the story scenes, since this mode has been without updates for a long time.
- Revised every text available in the sandbox mode so far to make them end-game compatible. This was necessary because many characters had text adapted to the point in the story when their scenes were inserted into the sandbox. For example, in some scenes, Haley was still excessively shy, Adriana and Ava didn't live with MC, and many other things that needed to be re-adapted due to the long period of time the sandbox had been without updates.
- Added hearts in dialogues in all sandbox scenes. This feature was already available in story mode and in the gallery, and is now also available in sandbox mode.
- Added links to the inventory and stats page next to the existing map, phone, and schedule links on the sandbox footer to make it easier for mobile players to access them without the need to open the menu.
- Improved other items in the interface, such as the phone, icons, craracters' schedule, and other minor visual changes.
Story mode and general changes:
- Added a button to go home from the nightclub on day 41.
Note: Some players who couldn't get any of the nightclub scenes at the end of Day 41 only had the option of ending the day by drinking whiskey at the bar until they passed out. With the addition of the button, players can end the nightclub event at any time.
- Each achievement unlocked now grants some stat points or money as permanent bonuses. Since achievements are carried over to a new game, this will work as a New Game Plus (a feature highly requested by players). Example: If you earned two love points with a character for unlocking a particular achievement, those two points will be kept when you start a new game. This partly addresses players' desire for something similar to a New Game Plus and further encourages the unlocking of achievements.
- You can now check which upgrades your cars have when selecting them in your garage.
- Added a money icon to the inventory. You can now also check your money there.
- You can now also check the money on the cheats page (if you are a $7.50 or higher supporter).
- 15 more badass avatars added as reward to the Supreme Master tier.
Note: Since no one was using the commission avatar benefit, I decided to remove it from the tier rewards and add more avatars to compensate (I still accept suggestions for additional avatars from those who have already purchased this tier in the past).
- Fixed Reed's profile showing wrong stats.
- Fixed the "Back" button infinite loop bug in the guide.
- Fixed some typos and other text mistakes reported by players.
0.38
- 1 new in-game day.
- 12 new scenes.
- 155 new clips.
- 3 new achievements.
- 1 new item.
- Another pregnancy possible.
- Changed the inventory and item store to a simplified version. Now, instead of several types of jewelry, there's just one jewelry item that covers every gift of this kind.
Note: The dates and situations in which jewelry can be given as a gift or used for some bargain have been adapted for this new version. If you encounter any events in the game that still use the old gifting pattern, please report them.
- Slightly changed the progression on Shalina's first scene at the casino on day 14.
- Jessika's first scene at the nightclub on day 15 was split into three separate scenes to organize it better and standardize it like other similar scenes.
- Changed Nina's massage sequence on day 22. Now you don't need to repeat the legs part, and the number of turns remains the same. This will make the scene a lot easier to get, and hopefully, stop all the messages and comments asking about the correct sequence. Note: Even if you can't figure it out, the tooltip will still give you a more advanced tip every time you fail until it reveals the complete solution, just like before.
- Added the ability to decline the threesome with Adriana and Megan on day 40, as well as Erica's race event if she calls you. This makes the "The One Above All" achievement much easier to obtain. Just refuse any of those events and take a nap in the car after checking your weapons in the garage before the sniper mission on day 40.
- Added a warning before some events and choices that have significant impacts on the story of several characters. More warnings may be added in the future, but for now, I've focused on events that can drastically change the story of some main characters.
- Now, when you get a car as a reward for something done in the story, the value of the car will be added to your funds if you already own that car. Example: If you already own the white car when you win the fighting tournament, you will be rewarded with its cash value instead ($15,000).
- Fixed a bug in the offline version that was preventing players from unlocking Megan/Adriana threesome on day 40 (the online version was fixed a few days after the release of the last version).
- Fixed some typos and grammar errors reported by players.
0.37
- 1 new in-game day.
- 11 new scenes.
- 146 new clips.
- 2 new achievements.
- Another pregnancy possible.
- A new racing event.
- Changed the left sidebar background to a new animated one.
- Added 4 backgrounds to choose from in the options menu for the left sidebar (2 animated, including the new standard, and 2 static, including the old one).
- Increased max save slots to 20.
- Fixed a bug on Nia's second scene in the gallery.
- Fixed a minor bug that was preventing players from using a blue pill on Ms. Akira's second scene and Nicole's first scene when using the "unlock gallery" cheat.
- Fixed a minor bug in Megan's profile that was displaying information before it should have.
- Fixed some typos and grammar errors reported by players.
0.36
- 1 new in-game day.
- 3 new side characters.
- 11 new scenes.
- 125 new clips.
- 1 new achievement.
- Fixed a bug that prevented players from failing Blanche's company quest. Now, players can prevent Amirah's kidnapping by not putting enough effort into helping Blanche's company. This opens up the house events and scenes when Amirah is not kidnapped.
- Fixed some typos and grammar errors reported by players.
0.35
- Added the new achievements system. You can access the achievements menu in the sidebar above the gallery link. The achievement system is the last major feature to be added before the end of the main story.
Note1: Achievements will work like the gallery. Once you unlock an achievement, it will remain unlocked even after you restart the game. Please note that if your browser cache is cleared for any reason, you will lose the unlocked achievements, just as happens with the gallery.
Note2: The achievement system has been a feature planned since the first versions of the game, but I waited for the game to reach a sufficiently advanced point in the story for them to make sense. It's a feature that fits perfectly with the game's multi-playthrough style, and I hope this encourages players to try new playthroughs and routes.
Note3: Some achievements can be unlocked by loading your saves, but most of them will only be possible after starting a new game since the code is spread across different points in the game.
Note4: Unlike most games that contain this feature, in Back to Freedom, you will have some kind of reward for each achievement unlocked. Sometimes, you'll have interesting stories related to the type of achievement, the development of the game, personal stories of this developer, or the girls present in the game. While achievements are not required to enjoy the game, the goal is to reward the most dedicated players in some way.
- Added 59 achievements to the game (more to come in the future).
- Added a new cheat code available to $20 supporters and higher to unlock every achievement.
- Modified the beginning of two Adriana scenes on days 3 and 7 with new clips and dialogue to adjust to a related achievement.
- Added profiles for all side characters in the gallery. Just like the main character's profiles since the last version, the side character's profiles are dynamic and are updated as you progress through the story, giving you more information about them and how you interacted with them and shaped their stories. You can also check when those characters are pregnant. In "Others" gallery, hover over their names (or tap it if you're on mobile) and the new profiles will be shown.
- Added links to shoot the enemy's body parts to all shootout minigames. Before this change, you only had the option to shoot legs via a normal link.
Note: Note: While on PC, the scope cursor and the large screen make the minigame experience enjoyable, on mobile, touching small parts of the image with your fingers may not be as simple. That's why I added links as an alternative way to shoot down targets. Now, players can choose the way that suits them best.
- Made minor adjustments to texts in the stats screen and in the gallery. Also, changed the way the hearts in the dialogues are shown. These changes aim for the best possible visualization on mobile.
- Removed the previous default route for air ducts. Now, the only possible route is the one that reveals Mr. Willis' secret.
- Added a note to the tooltips for air ducts and Nina's massage so that players can better understand how those tooltips work.
- Added a link to a FAQ next to the changelog link on the left sidebar. The FAQ is intended to provide some basic information about features and certain parts of the game. I hope that will prevent new players from flooding the forums and Discord with the same questions every time an update is released.
- Fixed a bug in one of Gina's scenes in the gallery.
- Fixed some typos reported by players.
0.34
- 1 new in-game day.
- 16 new scenes.
- 203 new clips.
- Two new pregnancies possible.
- Love, Lust, and friendship stats are now capped at 99.
- Corruption stat is now capped at 300.
Note: Since the maximum obtainable value of each stat will never exceed 99 until the end of the game, there is no reason to let players edit their stats to 4 or even 5-digit numbers, polluting the game's interface. Now, every time your stat exceeds 99, the game will set it to 99. This is a purely aesthetic change since numbers higher than this do not benefit the player in any way and only serve to ruin the positioning of some pictures in the stats window. The corruption stat is the exception and will be capped at 300.
- Completely redone the main characters' profiles. Now, instead of brief information about characters, you will have updates as you progress through the story, giving a summary of what happened to each of the characters up to the most recent point in the game. To avoid cluttering the interface, I made it so that the information is only displayed when you hover over the characters' images.
- Added heart icons to dialogues during scenes from days 1 to 29. Now the icons are available in all story mode scenes, plus the gallery.
- Slightly changed the hover effect of most links.
- Removed the requirement to make Jillian climax three times on day 12 to access one of her scenes on day 13. Now you only need to have unlocked one of her scenes on days 11 or 12.
Note: The other requirements remain the same.
- Changed the autowin feature for some minigames in the cheats page to instantly finish them after using the cheat. Before this change, players had to wait for timed minigames like shooting and dancing to finish even after using the cheat. Please report if you find any bugs when using the autowin cheat.
Note: As warned on the cheats page, DON'T use auto-win cheats at any point in the game other than during the corresponding minigame or right after its end.
- Fixed a bug in the casino on day 14 that would sometimes prevent players from proceeding after being taken to Shalina's office.
- Fixed some minor bugs reported by players.