completed
text-basedhtmlfurrylesbiangayfantasymale-dominationfemale-dominationfemale-protagonistmale-protagonisttransformationFort of Chains - a HTML game for adults, developed by here. This is the final, completed version.
What's new in version 1.8.5.1?
v1.8.5.1
Added experimental mod system
Fixes:
Fix some minor typos (thanks Natharantos)
Fix quest "Flesh Shaper Temple: Patronage - Fearsomeness" not giving scary face to the patron
Fix quest "Bandits on the Roads" texts only showing the units name instead of icon
Fix filter bar background color
Remove sidebar calendar info at the start screen
Code refactors:
Several twee files converted to js/dom (thanks fortmage)
Devtool code editor: remove dependence on CDN, now editor is bundled as dynamically loaded js file (as it is relatively big)
Build system changes:
Switch from webpack to vite
Add support to compile twine on ARM64 macOS (e.g. M1 chip)
v1.8.5.1
Added experimental mod system
Fixes:
Fix some minor typos (thanks Natharantos)
Fix quest "Flesh Shaper Temple: Patronage - Fearsomeness" not giving scary face to the patron
Fix quest "Bandits on the Roads" texts only showing the units name instead of icon
Fix filter bar background color
Remove sidebar calendar info at the start screen
Code refactors:
Several twee files converted to js/dom (thanks fortmage)
Devtool code editor: remove dependence on CDN, now editor is bundled as dynamically loaded js file (as it is relatively big)
Build system changes:
Switch from webpack to vite
Add support to compile twine on ARM64 macOS (e.g. M1 chip)
v1.8.4.0
- Fixes:
- Made "scaled money" return at least 1g, to avoid weird dialogues such as "sold for 0g"
- Fix mismatched twee tag in advanced pony training (thanks madscience)
- Fix "The Sissy Training: Basic" quest using the image of the advanced tranining
- Fix "Desert Traveler" quest applying some traits to slaver instead of slave
- Fix "Chance Meeting" opportunity using wrong scoring for submissive and dominant traits
- Fix for infinite money glitch when having a NaN amount of an item
- Fix error on Week End due to invalid events ("event is undefined" / "isCanGenerate")
- DevTool: Fix wrong devtool description for "Domify" cost
- DevTool: added new grouping for fort quests in the "quests list" menu
v1.8.3.0:
- New quest chain: Household Destruction (5 quests, 5 opportunities, 6 events)
- Fix VarAdd adding strings instead of integers in some cases
- Non-company unit rep now show details in debug mode
- New cost: Domify unit
- Curse of lamb and curse of wolf now affect sluttification / domification
### v1.8.2.x
v1.8.2.5:
- A bunch of new images
- Fix deleteUnit duplicated in unit image
- Remove hardcoded child inherit chance in unit birth
- New cost: Sluttify unit
v1.8.2.4:
- Written player specific background variants for 40+ existing events.
- Dragonkin knights are more common now
v1.8.2.3:
- Fix savior kobold not allowing master fire / light slavers to go (thanks to DangThings)
- Fix missing tags in tomb raider quest
- Fix missing tooltip on dragonkin's dual fire / light affinities
- New event: Penitent (by FCdev)
v1.8.2.2:
- New event: chastity release
- Fixed gilded pet tray [unobtainable] name not removed.
v1.8.2.1:
- New event and opportunity: Revenge Attempt
- More granularity of sold slave unit group
v1.8.2.0:
- Moved reddit mentions to discord.
- Fix sea scout having three good traits.
### v1.8.1.x
v1.8.1.6:
- A bunch of new quest images
- Various text fixes
- Quest that break slaves now inform player that they can ignore it to make another one
- Fix unable to use healing treatments on injured units
v1.8.1.5:
- New Event: Work unending
- New event: Skybound recreation
- Rape fetishist cost reduced to 500
v1.8.1.4:
- New Event: Morphing Cage
- New Quest: Rape Fetishist
- New furniture: Morphing Cage
v1.8.1.3:
- New livings:
- tentacle savior
- tentacle slaver
- vice leader
- A bunch of text fixes
v1.8.1.2:
- New quest chain: Desert Spring (3 quests) with images.
- Male and female for Bounty Hunt: Minotaur
- Female image for Gorgon Cave
v1.8.1.1:
- New feature: upcoming events
- New building: noticeboards
- Once you build the noticeboards, known upcoming events are now shown
on the top right menu
- Fully integrated with content creator
- New activity: Noticeboards gossip
- New activity: Noticeboards reading
- Images for academy of wind quest
- Some text and wording fixes here and there
- Rewrote top left menu into DOM
v1.8.1.0:
- Updated credits.
- Various new images.
- Human -> humanoid adjective for skins
- Fix new game plus breaking the game.
### v1.8.0.x
v1.8.0.3:
- New Quest: Desert Spring
- New quest: Tomb Raider
- Itch.io deployment instructions.
- Fix errors occuring during test + documentations
- Buildtwee docs.
- Various new images and unit portraits.
v1.8.0.2:
- New image for Kobold rescue
- Family now refer to each other with their family titles.
- Fixed readme.
- Add deployment guide links to readme.
- Fix favor not decaying above 120.0
v1.8.0.1:
- Add missing `>` causing error on executing if/else statement. (thanks to steven)
- Update changelog.txt (thanks to Matthew Lang)
- New Quest: Tiger Bank Debt Collection - Vale (thanks to Matthew Lang)
- Update Changelog. (thanks to Matthew Lang)
- Updating changelog and precompiled.html (thanks to Matthew Lang)
- Bugfix for Trading Mission: Neko Port City (thanks to Matthew Lang)
- Update README.md
- Deployment guide.
- Fix test of social requiring unit with test of social tittle
- Fix bug in Trading Mission: Neko Port City where critfail logic had player fuck themselves as punishment.
v1.8.0.0
- Removed limits on Player Character trait retention during New Game Plus
- Enforced limit of 1 Regalixir Quest spawn for a PC (tracked across NG+) to prevent abuse with removed NG+ limits.
- Logic improvement for Quest Auto-Assign by stevejackson121
- Bugfix in Quest Kobold Benevolent Agency
- New Quest: Tiger Bank Debt Collection - Vale (by Matthew Lang)
### v1.7.1.x
v1.7.1.10
- Grammar fix -kins to -kin suffix as kin is already plural. Thanks to Elannil
v1.7.1.9:
- Updated download links in various places
- Add actors to quests that are missing them in backwards compat
- Fixed extra "pert smart" critical for blacksmith orders
v1.7.1.8:
- Fix broken skill focus display.
v1.7.1.7:
- Leopold Pavo lore
- Add Merchant Revenge painting texts (by Matthew Lang)
- Fix bedchamber switching not changing unti skills
v1.7.1.6:
- Skill now cached for performance
- Skill breakdown in tooltips.
- Unit value now cached for performance
- Unit value breakdown
- Can start as a winged kobold.
- Fix comment on lorebook page.
- Fix kobold/drow starting options.
v1.7.1.5:
- New quests: A Merchant's Revenge: Embarras A Rival (by Matthew Lang) (3 quests, 1 mail)
- Refactor Matthew Lang's folders into subfolders
- Kobold now has dual fire/earth affinity.
- Lore refactored into individual files
- New lore type: person lores
- New lores: Kurdwisec, Gaius the Just
- Lorebook now automatically set it to be prerequisite for its lore
- A bunch of new lorebooks
- Some text fixes.
v1.7.1.4:
- New blessing: Blessing of Wolf
- New curse: Curse of Lamb
- Kobold name credits
- Grand hall rename fix added to changelog.
- Fort Restoration Awards is made slightly easier.
- Busy units can be taken to new game plus now.
- More images.
v1.7.1.3:
- Fixed crashing when undo and redo with gOldPassage set to null
- Fixed "Revenge of the Kobold" giving the same slave twice