You've inherited a ruined mansion on the forsaken colony of Raana and must decide your own path. Choose to become a worker, adventurer, trainer, merchant, or something far darker... Build your fortune, train slaves, raise heirs and shape your place in the universe.
What's new in version 0.8.4.8 (A1.1)?
Gameplay changes
- Updated and tweaked the Floor Crawler interaction pane.
- Added 150 words of new dialogue to various sex and training room situations.
- The Jaeger trait will now bring in extra yields if the Jaeger is assigned as a Hunter.
- Loren now requires +$5/day in extra salary. She also costs $250 (was $200).
- Tweaked spawn chances for CTM Zealots outside The Holy Virgin. They are now less likely to spawn if Sir Drake is back. There are additional spawn penalties if Catholic Power is 350+ and 500+, or if they have 120+ men in their militia.
- A spawning Zealot group can now be defeated by the Church (small chance) if Drake is back or if Catholic Power is 350+. Defeating a zealot group might deplete The Catholic Faction's men count (random, 0-3)!
- A spawning Zealot group will now decrease the Catholic's Power Value (-5) and men count (random, 1-3) - once, upon spawning.
4-year-anniversary content (1/4)
- I've added a... thing, somewhere in or around Ikaanos. Good luck tracking it down (4 unique renders, small location, encounter)!
Art
- Added 9 sex scenes (Av112, Av204).
- Added Laika's missing leather armor pic.
Bugfixes
- Fixed several errors related to the Catholic Investment ventures.
- Fixed a major bug that wouldn't add foreman merchandise disassembly modifications to factories.
- Fixed a floating point error related to The Catholic Faction's influence.
- Fixed a time error related to The Seed quest.
- Added new dialogues for the diner event.
- The Low Health events for NPCs will no longer show up at various odd places.
- The Jaeger trait will now affect skin and meat yields at Imogen's Barrow.
- Fixed a bug that wouldn't give access to The Bunker (The Seed quest) if a nearby enemy group was away due to bad weather.
- Fixed many typos.
v0.8.4.8 (A1.1)
Gameplay changes
- Updated and tweaked the Floor Crawler interaction pane.
- Added 150 words of new dialogue to various sex and training room situations.
- The Jaeger trait will now bring in extra yields if the Jaeger is assigned as a Hunter.
- Loren now requires +$5/day in extra salary. She also costs $250 (was $200).
- Tweaked spawn chances for CTM Zealots outside The Holy Virgin. They are now less likely to spawn if Sir Drake is back. There are additional spawn penalties if Catholic Power is 350+ and 500+, or if they have 120+ men in their militia.
- A spawning Zealot group can now be defeated by the Church (small chance) if Drake is back or if Catholic Power is 350+. Defeating a zealot group might deplete The Catholic Faction's men count (random, 0-3)!
- A spawning Zealot group will now decrease the Catholic's Power Value (-5) and men count (random, 1-3) - once, upon spawning.
4-year-anniversary content (1/4)
- I've added a... thing, somewhere in or around Ikaanos. Good luck tracking it down (4 unique renders, small location, encounter)!
Art
- Added 9 sex scenes (Av112, Av204).
- Added Laika's missing leather armor pic.
Bugfixes
- Fixed several errors related to the Catholic Investment ventures.
- Fixed a major bug that wouldn't add foreman merchandise disassembly modifications to factories.
- Fixed a floating point error related to The Catholic Faction's influence.
- Fixed a time error related to The Seed quest.
- Added new dialogues for the diner event.
- The Low Health events for NPCs will no longer show up at various odd places.
- The Jaeger trait will now affect skin and meat yields at Imogen's Barrow.
- Fixed a bug that wouldn't give access to The Bunker (The Seed quest) if a nearby enemy group was away due to bad weather.
- Fixed many typos.
v0.8.4.8
Gameplay changes
- [NPC] Updated Kansas Adler's post-SMR background.
- [NPC] Increased the success threshold for Educators to convert others to their religion (10-15% more difficult).
- [NPC] (Exotic cult effect) Increased the success threshold for Educators to decrease their pupils' Devotion and convert them to their religion if the Educator belongs to The Red Tide (5-25% more difficult). The difficulty is increased by another 25% if The Red Tide war is ongoing.
- [NPC] Added 300 words of new dialogue for the diner event.
- [NPC] Added new Trait: Zweihander (weapon specialty type for great swords, great axes, the mallet and azuk blade).
- [NPC] Added new Trait: Iron Knight.
- [NPC] Added 300 words of new dialogue for various training room/sex events.
- [NPC] The Floor Crawler engine now displays the correct workload per assigned girl. The number of active FCs is now also displayed in the interaction pane.
- [NPC] NPCs with the Jaeger trait will now add a +15 yield modifier if assigned as hunters.
- [NPC] NPCs with WILLPOWER below 5 will now accept collars regardless of their Status.
- [NPC] Assigning Evelyn to Abbot Roos General Store will now drop her Happiness (-2/day, Cap: 20) and Affection (-1/day, Cap: Neutral).
- [MC] Added "Faith" to the MC's character sheet.
- [MC] Wearing a HULC or WEGA armor set will now increase the MC's Power Value by 2.
- [CRAFTING] Reparing armor now deducts 3 Stamina points and advances time by 30 minutes.
- [WORLD] The effect of an Accountant has been slightly decreased (10-25%, based on skill threshold).
- [WORLD] You can now pay and/or haggle with the pirates blocking Kahill Outpost. They are somewhat more generous (base: $5,000) than the Ivardins up north (blocking Hamah Bay).
- [WORLD] Added one new post-SMR political event.
- [WORLD] Added new trade goods: Beryll skulls.
- [WORLD] Added new trade goods: Wine.
Trait page overflow fix
- New page appears if the number of traits reaches 13+ (use left/right arrows). Tweak via '_traitperpage' in MoR's base HTML.
Trait page overflow fix (MC)
- New page appears if the number of traits reaches 23+. Click on the Skill & Attribute-Trait cycler to switch.
New outskirts district: Arvannis
- About 1.5 miles north of Darkmere; home to the Diocese of Arvannis, supporting Catholic Faction food.
Random Arousal script
- NPCs can start the day with positive/negative arousal based on many variables.
- 30% chance very aroused NPCs will try to satisfy themselves overnight.
Catholic Faction Overhaul
- Dynamic faction with intrigues, quests, ventures and NPCs. Train/equip militia, restore Iron Order, multi-endings.
- Quests: The Shrine, The Relic, The Knight, The Seed, The Iron Order.
- Businesses: The Carpenter, The Winery, The Saracen.
- New NPCs: Father Marinelli, Father Dacré, Father Devereaux, Bishop Lavigne, Sir Baltazar Drake, Sir Thad Angleholm, Captain Flint, Rhea Recuso, Unnamed knight (WIP).
- New Story NPC: Gabriel Arwent (Iron Knight + Zweihander traits).
New preaching framework
- Assist your Church if Devotion 60+. Increases religion Influence; can raise CHARISMA/Performance and Standing.
- Locations: Hamilton Square, S. Redhaven, The Docks, Stokke Hills.
- NOTE: Loading 0848 on old saves resets entire Catholic Faction Standing, Power and Manpower mods.
Art
- Added 6 sex scenes for Av112.
- Added 2 training room scenes for Av204.
- Added 2 harness+collar combo wardrobe pics for Ellen.
- Added 11 inspect pics for Av204.
- Added Laika's missing weave, leather wardrobe pics.
- Added Av179's missing maid wardrobe pic.
- Replaced 11 inspect pics for Miss Dunham.
- Replaced 11 inspect pics for Eliana.
- Replaced 11 inspect pics for Dakota.
- Replaced 7 wardrobe pics for Eliana.
- Replaced 1 wardrobe pic for Dakota.
Bug fixes
- Fixed many critical/major bugs (Palace Rating, afternoon events, foreman mods, Space Marine quest interactions, etc.).
- Numerous display/checker fixes (virginity tracking, income displays, salary demands, tooltips).
- Many typos fixed.
v0.8.4.7
Gameplay changes
- [NPC] Tweaked WILLPOWER penalties for interrogations (Secretive Trait). High WILLPOWER caps at -75.
- [NPC] New Aria SMR dialogues for home-based dinner events.
- [NPC] Leia Winton now starts with The Lower Nobility Trait.
- [NPC] Tuner Jackson now starts with Prestige 45.
- [NPC] Random NPCs can no longer be both Malevolent and Pacifist.
- [NPC] Homeschooling critical success chance 5% (+30 to affected roll).
- [NPC] Arena Champion starts with 70 Fame.
- [NPC] Universal Head Maid stats auto update on Conclude Day.
- [NPC] Ellen Shaw's salary demand $45 (was $35).
- [NPC] 30% chance to decrease Dominant Trait if WILLPOWER < 5.
- [NPC] "Remaining Revital Days" now displayed in inventory.
- [NPC] Maldor Hemmel comes with scripted name/skills if captured and added to household.
- [WORLD] "Party!" Event now counted.
- [WORLD] Anti-Control Senate proposal now benefits Bandit Faction.
- [WORLD] Anti-Control Senate focus cost -20%.
- [WORLD] Anti-CTM Senate proposal increases Aesir Power Value (cap: 1,000).
- [UI] Opaque special attacks/occult buttons for disallowed rounds/states.
- [UI] News section shows ongoing conflicts.
- [UI] Added WEGA cannisters to MC inventory.
- [UI] Herald skill info added to tooltip.
Enemy tweaks
- Stokke Hills deranged youth now tougher (auto rifle + heavy leather).
- Pay $500 to avoid two punks in Stokke Hills.
New World Order tweaks
- Arizona Adler starts a virgin; full inspect/armor set; text/background rewrites.
Wife framework
- Tracks days married; adjustable via Debug Menu ("mardays").
Random NPCs
- +15 male names, +10 female names to generator.
Household repair
- MC can repair Disrepair (1h, -3 Stamina, -$2; skill bonuses; 5% chance to increase Artisan up to 60).
SMR Chapters 4 & 5
- Concludes Aria > Kymanto route; unlocks SMR Arizona; unique outfits/scenes; VC trait; political events; Mayor office.
Art
- Significant additions/replacements to sex scenes, outfits, sprites, and various character assets.
Bug fixes
- Many critical fixes covering timers, encounters, deaths, time checker sync, economy displays, exploits, tooltips, crafting checks, assignment logic, etc.
v0.8.4.6
Gameplay changes
- [NPC] New SMR Aria dialogues (Golden Dragon > More Wine > Personal question; The Orient).
- [NPC] SMR Aria STAMINA cap 130.
- [NPC] "Forged documents" can turn Servants into Convicts; price +~80%.
- [NPC] Academy Student skill gain chances ~25% (was 18-15%/day).
- [NPC] +15 bonus for Av207 in arranged Arena fights.
- [NPC] Added hidden "Obtained Expertise" + INT bonuses to homeschooling tooltip.
- [NPC] Gymnastic winners rolling 150+ can raise Acrobatics to 130.
- [NPC] Placement visible after competition completion.
- [NPC] Milou Skye salary $200 if Riker's Canyon warlord defeated.
- [NPC] Wrix rations once/day.
- [NPC] Dexter provides +1 Power Value if assigned to Household.
- [NPC] Pacifists have slightly less Guard Power (max -2).
- [MC] Large mansion (Redhaven) gives +2 PV if Disrepair ≤5.
- [MC] Mountain men start with +15 Health (retroactive).
- [UI] City Assignment Teacher/Student pane resets on exit.
- [HUNTING] Survival cap for manual hunting now 100 (NPCs/MC).
- [MARKET] Materials hidden if not owned.
- [WORLD] Travel times reduced (Marston Ave 36m; Academy 18m).
- [WORLD] Pirate spawn chance -15%.
- [WORLD] Pirate spawn reduced randomly during Prometheus War if Control 45+.
- [WORLD] Liberty lower cap 0.
- [WORLD] Nika's not open 24/7 via NPC Menu.
- [WORLD] New Imogen's Barrow POI (Kasey's Crack overlook).
- [WORLD] Successful Household raid can rob wealthy households up to $28,000.
- [WORKSHOP] Establish/upgrade costs +100-150%; maintenance doubled (maxed: $180/day).
Revital overhaul
- Separate real age variables; birthdays work; one dose pauses aging 365 days; old saves reset agedays; grants free dose per prior Revital NPC; more nuanced age checks.
MC Clothes
- New clothes/jewelry slots; buy formal suits/cultist robes.
Ammo crafting overhaul
- Unified, streamlined pane; adjusted costs/time/requirements; new ammo types.
Workshop overhaul
- Foreman bonuses clarified; thresholds at 60/90/120.
Scavenger overhaul
- Timer removed; cost 5 Stamina; yields +~200%; rare drops; Follower bonuses; new dialogues for Bud; harder ambushes with 3+ Followers/100+ days; better loot.
NEW News section
- Tooltip near "New mail" shows City Attributes, upcoming Gym finals and Senate meetings; old News section toggleable.
Power Value overhaul (NPCs)
- PV now based on Fame + Status (tiered thresholds); Bofors Gun +15 PV; Philip Lancour +3 PV; Having an Adler +3 PV.
Combat engine
- New day/night maps for Outer Marston Swamps and Cole's Canyon; new power axe sprite/encounters.
Aria quest changes (NWO)
- Corazon Gorge difficulty up; guards no longer capturable; Ironman: block Aria death on incap.
SMR Chapter 3
- New story NPC: Louisiana Adler (wardrobe, anecdotes, mini quest, unique traits).
Art
- Added/updated numerous scenes, outfits, pregnancy pics, combat sprites, etc.
Bug fixes
- Many critical/major fixes: converters, timers, captures, exploits, displays, counters, tooltips, caps, economics, and more.
v0.8.4.5
NOTE
- New weapon slot system. Equip immediately to avoid entering fights unarmed.
Gameplay changes
- [NPC] Repeat button for homeschooling.
- [NPC] Assign NPCs to Follower group directly upon hiring.
- [NPC] +500 words for Golden Dragon birthday event (Issids/randoms).
- [NPC] Professors earn extra money at Prestige 250 (+$5) and 500 (+$15).
- [NPC] Gymnasium bonus chances for STAMINA 80+ (+5), 100+ (+5), 120+ (+15).
- [NPC] Aisha starts with Deepthroat 0.
- [NPC] Unassigning First Wife sets salary to $0 automatically.
- [NPC] Threesome willingness stats visible via red "refuses" link.
- [NPC] Arena arranged fight wins increase Downed Enemies.
- [NPC] New dialogues for "Walk in the city" and "The Diner".
- [NPC] Removed prowlers from Conclude Day Stamina cap.
- [NPC] Random NPCs (non-scripted) may start with small Prestige/Fame.
- [NPC] Tuned Seve propositions.
- [NPC] Neuraclean removes Jester Trait.
- [MC] New Trait: Gluttonous.
- [MC] Auto shower option (12m, adds Fresh and Clean; no Stamina/Health gain).
- [SEX ENGINE] Compliment action reworked with checks/dialogues.
- [COMBAT] Removed rogue "Enemy is hit" text; Grimdark penalties increased; "Captives disabled" notation for some enemies.
- [WORLD] Spawn/takeout tweaks for Stokke/Marston Bandits; tavern income/maintenance adjustments; Grimdark tavern penalty; News section toggle; UI spacing fixes.
- [DEBUG MENU] Added Palace Rating.
- [UI] Crafting engine spacing tweaks.
Sexual Disposition values
- Hover sexual stats in NPC Menu to view disposition.
New NPC: Ellen Shaw (Tier request)
- Hamilton Square (Bellemme Estate) from day one. Full wardrobe, enhanced scenes; Police Academy specialization; Educator bonuses.
New Enemy group: Pirates of Red River
- Spawn if Control <40, Dengi invasion, or Prometheus war; block Kahill/Hamah; naval fights (unique maps), weather penalties, unique audio, war supply points; strong loot; capturable pirates; Republic army will attempt clear-out.
New quest: The Detective
- Loving+ with Ellen opens quest (procedures/Senate).
New Location: Hamilton SGPD
- Permanent location with unique render and separated objectives.
New item: Clothing Box (Clothing Store, Westside)
- Unlocks unique "Revealing outfit" options for select NPCs.
News section
- Appears when interacting with time-based institutions; toggleable in Household overview.
Gymnasium changes
- Independent schedule; finals every 50 days; reset/alignment script on 0.8.4.5 load.
Bed companion overhaul
- Renamed to "Bed Partner"; customizable options; added Corruption and disposition increases.
Salary demand tweaks
- Lowered salary demands for Story NPCs enslaved from Servanthood+; auto-adjust Meet Salary Demands; fixes to negative requirement edge cases.
Prospector tweaks
- Visible skill/bonuses; location availability; "Current Zone"; new dialogues/events; improved gemstone odds; session 1.5h; cutoff after 23:00; trackers/XP bonus.
Quest overhauls
- The Vault (Lovisa): dialogue tweaks, interior swaps, statue furniture with humiliation effects.
- The Hidden Glade (Rebecca): reworked dialogues, renders, and follower lines.
Catholic Faction changes
- Overhauled blocking bandit groups at The Church (pause incomes, PV penalties if both present, higher difficulty, better loot).
Random NPCs
- Two new male AV sets (captives); ~25 new names added.
New quest: SMR Chapter 2
- Unlocks after USS Seneca harem event; 20k+ words, 60+ renders; special follower interactions; retrieve Aria with unique content.
Combat overhaul (slot weapons)
- MC-only for 0.8.4.5: four weapon slots; manage via Home Armory; quick switch via sprites/hotkeys; legacy cycle system toggleable in Mods.
Armor and MC clothes
- Armor pane opens armor/clothes; suits for charm; future shrine attire bonuses.
Sound
- New combat track (Pirates); new sfx (wakizashi, swords).
Art
- Large set of additions/replacements across many characters and scenes.
Bug fixes
- Numerous critical/major fixes: salary/anger interactions, EXIT button availability, Dengi king persistence, double assignments, measurement converter, titles, salary system checks, trait caps, conversation gating, trait applications, bill multipliers, Bofors hire timing, Abbey expenditures, Extrovert trait visibility, and many typos.