King of the Whores is a parody slave trainer / harem game with hand drawn graphics, developed by Art By LordZ
Take control of a quiet Texas household and slowly build your own harem. Train your servants, unlock new outfits, assign jobs and shape their personalities as your influence grows.
Take control of a quiet Texas household and slowly build your own harem. Train your servants, unlock new outfits, assign jobs and shape their personalities as your influence grows.
Updated on June 27th 2026, what's new in version 0.2.2?
Version 0.2.2 is a substantial update that expands both gameplay and presentation. It introduces new Stage 3 training content for Piggy and Looney, a brand new Witness system with fully voiced reactions, additional story scenes for Fancy, new artwork, animations, and NPCs. The update also improves the user interface with better dialogue readability and smoother animations, while fixing several UI, portrait, and scene transition bugs for a more polished experience.
- v0.2.2 -
NEW FEATURES
-New training action added for Piggy and Looney (Stage 3)
-Animation system with three speed tiers — speed unlocks as you progress
-Finish scene with two outcome branches
-New story content for Fancy, and scenes advancing the main questline
-Witness system — fully voiced reactions with character portraits for all Stage 3 training actions across all NPC pairings
-New art/animations
-New static NPCs
UI/UX
-Dialogue box opacity slightly reduced for better scene visibility
-Default dialogue text size reduced for readability
-Looney arm animation smoothed (crossfade, matching Piggy's animation system)
BUGFIXES
-Fixed UI freeze on certain scene exits
-Fixed dialogue portrait and text color issues for a specific character
-Various portrait scale and positioning corrections
- v0.2.1 -
Bugfixes & QOL
-Fixed a bug where the Stage 2→3 upgrade was permanently unreachable for Piggy and Looney
-Stage upgrades now tell you when new training tiers become available
-Job menu now shows what your girl is currently working (or if she's not)
-Removing a job now asks for confirmation first
Fancy's Wardrobe Shop is open
-New tab in the shop unlocks once Fancy's training begins
-5 new purchasable outfits at varying stat requirements
- v0.2.0 -
NEW FEATURES
-New character: Fancy Gribble — full third trainable NPC with her own quest arc, all 4 jobs, and a disguise system
-New quest: Amor Eterno — a mid-game story quest introducing Septimo, a new character with a role in future updates
-Disposition Stage system — NPCs now progress through Stages (1–4) with upgrade milestones, per-stage stat caps, and stage-gated training actions
-Stat economy split — training builds obedience only; jobs build exhibitionism only
-New training systems and tiered dialogue for all 3 NPCs across all active actions and stages
-Tiered mood recovery — overnight recovery now reflects what the NPC did that cycle
-Quest log overhaul — full quest chain display, notification badge, Slop Hog Festival entry, Amor Eterno entry, Finding Fancy expanded to 5 steps
UI / UX
-Training tier checkboxes (☐/☑) added to all action labels
-HJ speed buttons now gated by training tier
-Stat bars turn gold and display MAXED at stage cap
-Cap-hit narrator feedback when a stat hits its stage limit
-NPC tired hint shown when mood is critically low
BUGFIXES
-Numerous bugfixes across job timing, portrait rendering, NPC expression states, save/load safety(most importantly), and rollback correctness
- v0.1.3 -
Balance
-Jobs now grant obedience and exhibitionism gains per shift, scaling with the workplace. The game should no longer feel like a stat grind between training sessions.
-Training mood penalties now taper as the NPC gets conditioned — tier 3 of every action costs zero mood. Training and working the same day is no longer a death spiral.
Bugfixes
-Fixed crash on new game when opening the job menu ("NPC has no attribute juggalo_job_unlocked / shifts_worked")
-Fixed Keef's "Ask about work" option being invisible until late in the game
-Fixed portrait showing the wrong girl during workplace arrival scenes when both are at the same job
-Fixed Slap and Hand Job being locked behind a hidden rep counter — they now unlock on obedience stat floors as intended
-Fixed the night filter (blue tint) not returning after leaving Juggalo Cowgirls
-Fixed crash in Piggy's dance scene ("NPC has no attribute char_name")
-Fixed Looney randomly roaming all over town when she has no job — she now stays home, where she belongs
-Fixed removing Looney's job repositioning Piggy instead of Looney
- v0.1.2 -
New content
-Juggalo Cowgirls is now a fully playable job for both Piggy and Looney
-Each NPC has a full set of Juggalo work uniforms, randomised shift summaries, and arrival scenes
-Looney has a full 3-scene strip dance at Juggalo Cowgirls, Piggy's version is scripted and waiting on art (Both subject to future improvements and changes)
-New "tired" expression for both NPCs when mood/energy drops very low
-Hand Jobs are now a fully labelled training action with tiered dialogue, and player-controlled animations for both girls
-Updated some facial expressions, with more dynamic reactions in progress
Balance
-Training actions have been rebalanced with distinct roles — Grope is mood-efficient, Slap pushes obedience hard, Hand Job focuses on exhibitionism
-Reaching the "Broken" tier now requires both obedience and exhibitionism to be high
-Various item price adjustments
Fixes & improvements
-Fixed newly assigned jobs triggering a shift on the same day they were assigned
-Fixed NPC phone calls succeeding while they're on shift
-Fixed Hand Job training falling through into the dance scene
-Fixed rollback and save/load issues across all NPC interaction menus
-Fixed a quit popup being hidden behind the training screen
-Various other crash and softlock fixes from earlier builds

